And one day I'll get around to those posts about Fae and Demon Lords...
Random NPC Generators
The Mad Wizard! [Coming Soon]
Locations
An Overview of the Undying Lands - Where come the Fair Folk of Fae
Staktenwelk - A Crashed and Smashed Ship trapped in Ice
Vettinskrake - The Black and Cold Wastes of the Mythic North
The Khalij Almaraad - The Grandest and Most Beautiful of all the Desert Lands
Major Locales of the Crimson Sea
Candlemarsh - Troll-haunted and Candle-lit
And Part 2
Gardens of the Briar Hags
Voras, the Wandering Grove
Honest Martyn's Travelling Carnival
Vettinskrake - The Black and Cold Wastes of the Mythic North
The Khalij Almaraad - The Grandest and Most Beautiful of all the Desert Lands
Major Locales of the Crimson Sea
Candlemarsh - Troll-haunted and Candle-lit
And Part 2
Gardens of the Briar Hags
Voras, the Wandering Grove
Honest Martyn's Travelling Carnival
Villains
The Ivory Order
Old King Carrow
The Druids of the Old Ways
The Serpent Baron
HAGS!!!
Old King Carrow
The Druids of the Old Ways
The Serpent Baron
HAGS!!!
Part 1 - Introduction & Eritheze Hags
Part 2 - Willow, Angler, and Brume Hags (with a little more Eritheze)
Part 3 - Luner, Murine, Briar Hags
Part 4 - Marrow, Byenic, Red Hags
Part 5 - Skitter, Matron, Scypho Hags
Part 6 - Crose, and Whisper Hags, and Retuning 5e's Hags
Monsters and Monstrosities
Elemental Variations [Unfinished Fluff, all the Crunch is there though]
The Consumed King
Skiver Hound
Mire-Things
Animal Kings [Coming Soon]
Old King Carrow
The Beast of the Brocken
Tash, the Breath-Taker
Skiver Hound
Mire-Things
Animal Kings [Coming Soon]
Old King Carrow
The Beast of the Brocken
Tash, the Breath-Taker
NPCs
Magic Item Smiths
Druids of the Old Ways
The Curio Seller and their Wares
Beneath the City of the Ives - Session 2
Beneath the City of the Ives - Sessions 3 & 4
Druids of the Old Ways
The Curio Seller and their Wares
Session Reports
Beneath the City of the Ives - Session 1Beneath the City of the Ives - Session 2
Beneath the City of the Ives - Sessions 3 & 4
Systems and Mechanics
Randomly Making Maps? <-- Requires some fine-tuning, but otherwise solid
6d6 Curses for Bestow Curse
Alchemy <-- Barebones, but serviceable
How to make Magic Swords and Such
The Seven Souls of Man, and How Clerics Work
[GLOG] Numismancers
[GLOG] Knight of Cydonia
Alchemy <-- Barebones, but serviceable
How to make Magic Swords and Such
The Seven Souls of Man, and How Clerics Work
Classes
Junkernaughts and Associated Mechanics[GLOG] Numismancers
[GLOG] Knight of Cydonia
Rambly Musings and Miscellany
A Really Random "Thing" Generator <-- I'll get around to revising it one day I'm sure
Spirits of the Wild and Lonely Places
Magic Items from r/Artefactporn
Inception of a Magic System
Disguises and Fancy Duds
Gods in the Old Frontier
20 Questions for the Old Frontier
6 Core Themes for The Old Frontier
Spirits of the Wild and Lonely Places
Magic Items from r/Artefactporn
Inception of a Magic System
Disguises and Fancy Duds
The Old Frontier Campaign Setting
Comsology in the Old FrontierGods in the Old Frontier
20 Questions for the Old Frontier
6 Core Themes for The Old Frontier
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